![]() This is both the appeal and the frustration developer TripWire Interactive's shooter sequel, as the World War II combat here is so realistic that you have to approach every battle like a real infantryman or you risk dying the quick and brutal death of a real infantryman. Typically, you die without a clue that anything is wrong, taking a single bullet in the head fired by an unseen enemy. Most games in this genre see you dying heroically with the bodies of enemies all around you. Getting killed in Red Orchestra 2: Heroes of Stalingrad is not like the usual death in a multiplayer first-person shooter.
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